Many of you were wondering if it was even possible to make Jedi Knight run on Pandora after it was released as Open Source. After all, the software was using OpenGL and there is still a lack of good bridge between OpenGL and OpenGLES to port such kind of game on Pandora. That was until PtitSeb took a look at it, and after a few weeks of work, here’s a first look at the upcoming Pandora version !!
Screenshots only for now. The version is not ready to be released, it still needs to be tested, but I trust you will already be delighted the see how wonderful it looks! PtitSeb basically converted the game from OpenGL to OpenGLES by himself. Impressive stuff!
More details will come soon… π
Many thank to PtitSeb for the wonderful work.
Is this Jedi Knight 1 or Jedi Knight 2: Jedi Outcast? I’m not too familiar with the games but I played the second one as a child and thought it was fun so it would be cool to revist it on Pandora π
It’s Jedi Knight 1 π For now.EDIT: actually it’s the second one, sorry for my mistake.
Are we talking about Jedi Knight as in Star Wars Jedi Knight: Dark Forces II?
I only played a demo for it 15 years ago, liked it too much but never bought it then… Really hope it be that one!
yes, that one.γDark Forces II π
EDIT: i was wrong; it’s Jedi Knight II, Outcast, actually!
Ole ole ole π
Hope he doesn’t get into any trouble:
“Following Disney’s decision to close LucasArts on April 3, 2013, the developers at Raven Software released the source code for the game on Sourceforge under GNU GPLv2 licensing.[12] Shortly after this release, the source was removed because it had been found to contain proprietary libraries specific to the Xbox and Bink Video.[13]”
Source:
https://en.wikipedia.org/wiki/Star_Wars_Jedi_Knight_II:_Jedi_Outcast
It was removed from sourceforge, but the cat is already out of the bag.. The code was already forked many times and over dozen projects based on the source are on github alone.
I used sources from github, so I guess it’s ok, right?
and as long as you’re not using the said bink and xbox libraries you won’t risk a thing…
they hadn’t the right to release it in the form they released it, but the rest of their source is just fine if that article in wikipedia is correct…
Oh, wow! Great work, PtitSeb!
Will it run on 600MHz ? Will we be able to run Jedy Academy? Will it blend?)
He did say this on openpandora.org—> “I tried it (shortly, just 5min) on a CC, and it’s playable, with the “standard” 800MHz OC, and without Swapfile. Of course, playing on a Gigahertz is better. Time to upgrade maybe ”
Just amazing… ptitSeb is a machine! …and I mean that in a good way… π
Thank you π
About Jedi Academy, I will work on it after releasing Jedi Outcast. They are very similar, so I hope it will be doable too yes.
[…] yesterday’s (or was it the day before?) post about the first pictures of Jedi Knight II running on Pandora, here’s a video to confirm how well it runs. And the answer is rather, […]
I am looking into getting this ported to iOS and I noticed that PtitSeb ported the graphics from OpenGL to OpenGL ES. Can I use this if I credit him? Thank you! π
You can contact him first and confirm π