When the Alive and Kicking Coding Competition for the Open Pandora Scene was about to close, one week before the deadline, Notaz (of Picodrive fame) had a special request: to move the deadline till the end of the weekend instead of the initial Saturday evening one. That’s when I knew Notaz was on to something, while he would not disclose anything else than “it’s not Pandora specific”. The deadline came and went and Notaz could not finish his project on time. A couple of weeks later, he released what he had been working on: a perfect port of Starcraft running on the Pandora. This is an impressive feat, since Starcraft is closed source, and only available as a x86 binary in the first place, and Pandora runs on ARM hardware. So, how did he do it ?